Release date: 19/05/2015You are Geralt of Rivia, the mercenary monster slayer. Before you stand a war-torn, monster-infested continent you can explore at will. Your current contract? Tracking down Ciri — the Child of Prophecy, a living weapon that can alter the shape of the world.
Updated to the latest version, The Witcher 3: Wild Hunt comes with new items including swords, armor, and alternate outfits inspired by The Witcher Netflix series — and more!
UPDATED FOR XBOX SERIES X|S
Behold the dark fantasy world of the Continent like never before! The Xbox Series X|S version of The Witcher 3: Wild Hunt has been enhanced with numerous visual and technical improvements, including vastly improved level of detail, faster loading times, a range of community created and newly developed mods for the game, real-time ray tracing, and more — all implemented with the power of the new consoles in mind — as well as a built-in Photo Mode.
PLAY AS A HIGHLY TRAINED MONSTER SLAYER FOR HIRE
Trained from early childhood and mutated to gain superhuman skills, strength, and reflexes, witchers are a counterbalance to the monster-infested world in which they live.
- Gruesomely destroy foes as a professional monster hunter armed with a range of upgradeable weapons, mutating potions, and combat magic.
- Hunt down a wide variety of exotic monsters, from savage beasts prowling mountain passes to cunning supernatural predators lurking in the shadowy back alleys of densely populated cities.
- Invest your rewards to upgrade your weaponry and buy custom armor, or spend them on horse races, card games, fist fighting, and other pleasures life brings.
EXPLORE A MORALLY AMBIGUOUS FANTASY OPEN WORLD
Built for endless adventure, the massive open world of The Witcher sets new standards in terms of size, depth, and complexity.
- Traverse a fantastical open world: explore forgotten ruins, caves, and shipwrecks, trade with merchants and dwarven smiths in cities, and hunt across the open plains, mountains, and seas.
- Deal with treasonous generals, devious witches, and corrupt royalty to provide dark and dangerous services.
- Make choices that go beyond good & evil, and face their far-reaching consequences.
TRACK DOWN THE CHILD OF PROPHECY
Take on the most important contract of your life: to track down the child of prophecy, the key to saving or destroying this world.
- In times of war, chase down the child of prophecy, a living weapon foretold by ancient elven legends.
- Struggle against ferocious rulers, spirits of the wilds, and even a threat from beyond the veil – all hell-bent on controlling this world.
- Define your destiny in a world that may not be worth saving.
Features
General
- The grand finale to the legend of Geralt of Rivia
- A standalone adventure easily accessible to new players
- Meaningful choices with consequences that change the story and the game world
- Quests and main story threads that can be resolved in any order or completed in parallel
- Unforgettable quests deeply linked with the core storyline and designed with care to draw players in
- A breathtaking cinematic introduction illustrating the game background
- Unique atmosphere, memorable characters and gritty dialogue
- 36 different final gameworld states and three different playable epilogues
Open world
- A vast open world - 35 times larger than that in The Witcher 2 Multiple ecosystems and cultures that players can move between at will
- Regions with different inspirations and deep cultural references, each with a distinct feel
- Free exploration unspoiled by loading times
Living world
- A world shaped by the player's decisions, but which, left to itself, goes on living
- A realistic day and night cycle
- A dynamic weather system
- A living economy:
- The new in-game economy system varies the price of goods based on surrounding conditions or their place of origin relative to Geralt's current whereabouts in the world: the price of fish might differ depending on distance from water, and a village lying on a trade route for trappers and hunters might have many tanneries and leather workers, affecting the price of crafting components and armor.
- A unique, deep, consistent and expansive game world based on that described by Andrzej Sapkowski
Combat
- A dynamic, tactical combat system rooted in traditional RPG systems
- Combat complexity based on a variety of actions at the player’s disposal, not on correct attack sequencing
- A Witcher Senses system bringing new tactical depth to combat
- Monsters, each with their own lore, posing unique hunting challenges and responding to changes in the environment
RPG
- A tutorial built into the game, allowing players to dive into the world of the Witcher with ease
- Involving investigations and rewarding hunts through the Witcher Senses mechanic
- A completely rewritten RPG mechanic allowing players to see the influence of statistics on gameplay
- An expanded Sign casting system: each of the 5 Signs has two different modes of use, creating even more possibilities in combat and challenging players to use magic in creative ways
- A highly-intuitive Alchemy system
- An expanded character development system
- Advanced Crafting mechanics
Visuals
- Fully dynamic light and shadow effects throughout the game world, generating superior atmosphere and ambiance
- Detailed, realistic locations through a significant increase in polygon numbers
- A deep role-playing experience through visually attractive, film-like presentation